![]() I give it about ten more years before city builders are keeping us up at night, wondering what happens to the sapient citizens when we quit to desktop. Make sure the mod is enabled in the Content Manager. As far as I know that mods works without issues. Now that limit's uncapped, though-and the game's pathfinding AI is much improved, with its decision-making incorporating ease of parking and transportation costs-we're one small step closer to straight-up building the Matrix. < 1 2 > Showing 1 - 15 of 18 comments MaxFX 1:57am Don't know which mod you're referring to, but the game comes with a couple of mods, one of which is called 'Unlimited Money'.Unless you want to burn a hole through your CPU, your hardware will tap out at some point, with a different limit for each player. Still, this doesn't mean that the game's civilians are infinite, or that it can handle hundreds of thousands of them with no pressure. On the subject of the uncapped limit itself, user Ok-Kaleidoscope5627 writes: "While I did hit the limit once or twice, knowing that it was always looming killed my desire for any city I was really excited about because I knew that just when they started getting really good, they'd die for reasons outside my control." "Yep, my poor CPU is having a stroke right now," wrote user evilsummoned_2, while garion333 wrote: "This all seems too good to be true." ![]() Responses on the Skylines Reddit have been a mixture of nail-biting over the safety of hardware, scepticism, and excitement.
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